Mon 16:52:00.940 - Unable to show dashboard tutorial overlay. Mon 16:52:00.834 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12) Mon 16:51:50.601 - Unknown Transition from 'SteamVRSystemState_Ready' to 'SteamVRSystemState_Standby'. Mon 16:51:50.352 - Aborting GetDeltas(CompositorPresent) disjoint! (n=12) Mon 16:51:42.611 - Unknown Transition from 'SteamVRSystemState_Standby' to 'SteamVRSystemState_Ready'. Mon 16:51:39.867 - Aborting GetDeltas(CompositorPresent) disjoint! (n=15) Mon 16:51:33.624 - Unable to show dashboard tutorial overlay. Mon 16:51:29.147 - Aborting GetDeltas(CompositorPresent) disjoint! (n=1) Mon 16:51:26.942 - Aborting GetDeltas(Compositor) disjoint! (n=3) Mon 16:51:22.442 - Unable to show dashboard tutorial overlay. Mon 16:50:54.412 - Unable to show dashboard tutorial overlay. Mon 16:50:46.676 - Unable to show dashboard tutorial overlay. Mon 16:50:19.018 - Unable to show dashboard tutorial overlay. Mon 16:50:15.529 - Unable to show dashboard tutorial overlay. Mon 16:50:14.695 - Unable to show dashboard tutorial overlay. Mon 16:49:59.962 - Aborting GetDeltas(Compositor) disjoint! (n=1) Mon 16:49:58.350 - Unable to show dashboard tutorial overlay. Although DCS loads the module in the background, SteamVR crashes. Immediately after the sever loads, when selecting a role, and clicking Go fly. However, when I entered an MP server, I encountered SteamVR crashes. The loading screens still makes me want to lie down on the floor with foam dripping out the corner of my mouth, but hey, nothings perfect. So I forced Motion Smoothing on (not only in Steam VR but also in WMR for SteamVR), disabled MSAA, tuned down some eyecandy and everything looks awesome and supersmooth. Always around 45-60fps with pretty high settings, but even on low settings I kept those annoying micro stutters in the cockpit. After switching to the Reverb G2 with WMR/Steam VR, I couldn't get my smoothness on par. Even when things go to hell, controller tracking goes to sh!t or whatever, when hitting the windows button, the windows menu is perfect, the controller tracking is suddenly perfect, hence I'm fairly certain it's steam.īig call out to have DCS leverage OpenXR directly rather than steam!!! I've never had any issue with "native" apps, or WMR portal itself, so I'm personally 90% convinced SteamVR for WMR is an abortion of software and the real issue here. Games just stop working, change from beta to non-beta, do a cartwheel, handstand on one hand, oh, it's working again. Alyx fails to load sometimes at the end of levers, beat saber will stutter to hell and then suddenly work fine for 2 days. It's usually just a matter of killing everything down to WMR portal and firing it back up, back Jesus, hit the window key by mistake, steam dashboard pops up, game goes to hell. I could care less whether the issue is SteamVR related or HW related, they're selling me a solution, and I expect them to work with their eco-system partners to make that solution useful and a success. Every time I turn the key, what's it going to be today? Bad tachometer, spark plug, water in the gas line, whatever. Owning one of these things reminds me of owning a boat. Some titles are far worst than others, begging the question of where to throw the blame when. Black screens, one eye failed, steam VR fail, sparkles, bad cables. I was thinking of creating a channel themed "Through the lenses", abd just record, through the lenses, what it's like to own one of these and click any title and watch the misery ensure, just to highlight how much agony there is and how it, at least for me, drastically offsets the enjoyment of the device. If I wasn't so lazy I would have returned it. The whole thing is utter garbage, and HP has lost serious points with me.
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